Friday, September 28, 2007

Halo 3

As some of you may know, the third game in the Halo series was released on the 25th.

Many stores had midnight releases, and many people stayed up way past their bed time to get this game. People showed up to stores hours in advance to wait in line.

So what is the fuss all about? Did grossing somewhere around $170million in the first 24 hours of its launch mean anything to anyone? Well it does mean it was the #1 selling game on the first day, ever. That's a big accomplishment.

But how does it play? It plays like a Halo game, fast paced, first person, and fun to watch. But the campaign is lackluster. After the rushed Halo 2, the story mode on Halo 3 needed to be a big hit. My impressions are that they simply ended the story to tie up loose ends, but that the story mode was just a precursor to get more people to pay a monthly fee to play on XBOX Live.
Don't get me wrong, it's still fun as hell, and the new weapons are fun to use, but the Campaign leaves you wanting more, and not just because of the story itself.

Multiplayer has been changed too. They now have a save films feature, where you can go back and actually watch entire matches and see how that guy sniped you, or where he threw the grenade from. You can also do a bit of map editing, for instance, moving weapon placements or even flags in different game modes to change it up and let people have a different gameplay experience online. Also, there is a spartan editor, so you can change your armor color, helmet type, and many others.

Some of the reviews have been high, but I think because of the changes they have made, despite a lacking campaign, it deserves a 9/10.

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